
Elephants Dream is the story of two strange characters exploring a capricious and seemingly infinite machine. The elder, Proog, acts as a tour-guide and protector, happily showing off the sights and dangers of the machine to his initially curious but increasingly skeptical protege Emo. As their journey unfolds we discover signs that the machine is not all Proog thinks it is, and his guiding takes on a more desperate aspect. Elephants Dream is a story about communication and fiction, made purposefully open-ended as the world’s first 3D animated “Open movie”. The film itself is released under the Creative Commons license, along with the entirety of the production files used to make it (roughly 7 Gigabytes of data). The software used to make the movie is the free/open source animation suite Blender along with other open source software, thus allowing the movie to be remade, remixed and re-purposed with only a computer and the data on the DVD or download.
In the mid-2000s, the field of computer-generated (CG) animation was dominated by a handful of massive Hollywood studios utilizing expensive, highly guarded, and proprietary software suites. This technological monopolization severely restricted access to the medium, creating a profound barrier to entry for independent artists.
It was against this closed-source, corporate landscape that the Blender Foundation released Elephants Dream (2006).
Directed by Bassam Kurdali and developed under the codename “Project Orange,” this visually surreal, highly abstract ten-minute short film is a landmark achievement in digital art.
While its narrative is a dense, symbolic study of psychological control and technological anxiety, its true historical significance lies in its status as the world’s very first “open movie.” It is a work that fundamentally dismantled the proprietary walls of digital production, permanently altering the relationship between software development, creative assets, and the global creative commons.
Director Bassam Kurdali approached the project with a highly avant-garde, non-linear sensibility. Moving away from the bright, polished, and family-friendly aesthetics that characterized commercial CG animation of the era, Kurdali and his small team of international artists constructed a dark, industrial, and deeply disorienting dreamscape.
The narrative is set entirely within a sprawling, organic-mechanical labyrinth known simply as “The Machine.”
Kurdali utilizes this environment to explore themes of mentorship, perception, and existential dread. The visual style is characterized by a deliberate, gritty complexity—a dense network of grinding gears, exposed copper wiring, giant typewriter keys, and sweeping, organic cables.
Working with the legendary open-source developer Ton Roosendaal, Kurdali treated the production as a live, stress-testing laboratory. The camera movements are highly dynamic, swooping through massive, hollow mechanical chambers and tight, claustrophobic corridors, demonstrating that open-source tools could achieve a level of spatial complexity, lighting, and texture rendering that rivaled mainstream studio productions.
The film’s psychological conflict is expressed through a stark, vocal duality between its only two characters, who represent opposing philosophies of mind:
Elephants Dream occupies an irreplaceable, monumental position in film history, cited by scholars and software engineers as the foundational milestone of open-source filmmaking:
Bassam Kurdali’s Elephants Dream remains a towering, highly intellectual milestone of digital cinema. By boldly taking the medium of CG animation out of the hands of corporate monopolies and delivering its complete creative DNA to the global public, the filmmakers demonstrated that the ultimate power of technology is not its capacity for commercial exclusion, but its potential for universal liberation.
Through the eccentric vocal conflict of Tygo Gernandt and Casper Nusselder, and the historic programming breakthroughs of the Blender Foundation, the film stands as a timeless, deeply surreal monument to the collaborative spirit.
It is a film that reminds us that the most beautiful dreams we can ever construct are not those we build in the locked, proprietary chambers of our own vanity, but those we set free to run wild and open within the limitless, shared machinery of human imagination.
Release Date: March 24, 2006
Genres: AnimationScience Fiction
Director: Bassam Kurdali
Language: English
Country: Netherlands
IMDb: tt0807840

